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NPC Generator

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Advanced [show]


Shax Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She would like to get married and retire; and money/treasure

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Attractive, Rich, Has a crush. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Shax Haunted, Female Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)19 (+4) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: 10000 cp.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears silk and lounges about seductively. Her fur is cinnamon and curly. Her eyes are blue and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Seven was born with her mother's beautiful face. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Seven began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by goblins. Seven was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Revenge; and someone believes her a fraud

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Seven In the Wind, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Serpent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown shirt with thin pastel vertical stripes and tan pants. She keeps her black fur in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city she treasured whatever gifts she got. Serpent was born on a far southern plains where she grew up under the tutelage of her father, an expert Barrister. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: She has a crush on the local Scribe; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Nature, Poor, Immigrant. Occupation: Barrister

Voice: French accent

Attributes [hide]

Serpent Moon, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Adam Blackwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown coat over a green low-cut shirt, and a feathered hat upon his head, and a wedding ring on his right hand. His red hair, when down, is lengthy. His brown eyes peer out from beneath his feathered brown hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Armorer business at a young age. His childhood dream was to be a Mayor, but he was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job.

Ideals: Passionate, Philantrophist, Fighting. Bonds: In love, Job. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Adam Blackwood, Male Human Sorcerer 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 290 gp. 1 Climber’s kit.


Social Check DCs


Griselda Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an entirely yellow suit with white socks and a vest with buckled shoes. Her chestnut hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: A powerful slaver made her what she is. When Griselda reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Passionate. Flaws: Ugly, Racist. Bonds: Mentor, Military. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Griselda Remein, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Onyx (60 gp).


Social Check DCs


Phelaia Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. Her black hair is knotted and matted. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses divination through singing.

History: The child of southern immigrants she idolized her mother. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and many gnolls want her driven away

Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Phelaia Abstract, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 370 gp. An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Mijira Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her scarlet crest has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Poor, In love. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Mijira Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Râsh Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Immigrant, Family, Mentor, Job. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Râsh Oakley, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Kite Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is cut close to his head. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Hedonist. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Kite Of World, Male Tabaxi Sorcerer 3
Medium (6'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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