Decarabia Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a faded coat and loose pants complete with top hat, and a wedding ring on her left hand. She wears a top hat to hide her balding. Her ears are large.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic, Insane. Bonds: In love, Criminal record. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Pink pearl (60 gp).
Nalaed Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her auburn hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She comes from a rich southern family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To find somewhere to settle down; and she is greedy
Ideals: Joker. Flaws: Mundane, PTSD. Bonds: Attractive, Rich. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp. 1 Half-Plate.
Breena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Breena was raised in a hard working conservative environment. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Doctor for hire.
Motivation: Expand her business; and sabotage a competitor
Flaws: Insane, Fearful. Bonds: Attractive, Rich, Job. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Red garnet (100 gp).
Alberich Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly kukris and sais. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: When he was but 4 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the south, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record, Immigrant. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Iolite (60 gp). Tourmaline (120 gp). Amber (120 gp).
John Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is bristling with hidden weapons, mostly maces and hand crossbows. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray.
Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Banded mail.
Calcitro Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears baggy red pantaloons and a grey scarf. His silver hair is cut short. His brown unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Miller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content.
Ideals: Athletic. Flaws: Disease, Shy, Mundane. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Mindartis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and silver with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: Mindartis was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Adventurer.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a crush on the local fisher
Ideals: Joker. Flaws: Shy. Bonds: Rich, Job, Criminal record, Has a crush. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp. Blue quartz (11 gp).
Fargrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His black hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.
Personality: Eccentric and domineering, Fargrim will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the north. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Extrovert, Logical. Bonds: Poor, Attractive, Nature, Job. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp. Red spinel (40 gp).
Werydd Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. Her auburn hair is wavy and long. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with writing.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Werydd has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


