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NPC Generator

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Advanced [show]


Harriet Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has shaved her head bald. Her eyes are a pleasant violet.

Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast island. A freak accident while working with her Ploughman father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Ploughman; and she's in love

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Has a crush, Nature. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Harriet Stoutman, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. 1 Tanglefoot bags.


Social Check DCs


Quelenna Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. She has a long white ponytail with little hanging trinkets. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is skeptical of what others tell her and is slow to trust.

History: Quelenna was born in the west. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Quelenna Simmons, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Akta Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black trousers with grey and blue striped suspenders. She wears various colorful collared shirts. She is physically well-built. Her chestnut hair is still thick. She has several tiny topaz earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a great chef.

History: A powerful wizard made her what she is. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Wants to have a good time and be beloved; and to unite with her sister

Ideals: Optimist, Gifted. Bonds: Rich, Mentor, Family. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Akta Carrion, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Osah Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears bulky black painted plate armor. She has dyed her greying purple hair a little too much giving a sharp purple color. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Osah has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of illithids

Ideals: Disciplined, Gifted. Flaws: Disease, Secretive. Bonds: Slave. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Osah Wish, Female Tiefling Sorcerer 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Draconic, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs


Tawar Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her white hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She also is a firm believer in the womanly ideal.

History: Tawar lived on a farm with her mother, near the main road leading to a nearby town. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She wants revenge against brigands; and to unite with her brother

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Enemies, Family, Criminal record. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tawar Beckwith, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Pelt Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His fur is short and white. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.

History: Pelt lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to get laid; and wants a kiss

Flaws: Ugly, Shy. Bonds: Has a crush, Family. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Pelt Treat, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 240 gp. Coral (120 gp). 1 Half-Plate.


Social Check DCs


Randal Clive, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has moderate length auburn hair. His gray eyes peer out from beneath his broad grey hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Randal was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: A deep hatred of giants; and he's looking for his big break

Ideals: Joker, Persistence. Bonds: Enemies, Criminal record, Adventurer. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Randal Clive, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5 Acid flasks.


Social Check DCs


Tree Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered axe and tarnished club as well. His fur is cut close to his head. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Tree was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Tree Of Snakes, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Chrysoberyl (130 gp).


Social Check DCs


Ahrim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Ahrim was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and he is greedy

Ideals: Fighting. Bonds: Attractive, Rich, Mentor, Family. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Ahrim Sly, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 300 gp.


Social Check DCs

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