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NPC Generator

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Advanced [show]


Saphara Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black Stetson hat and black clothes and is in decent physical shape. Her brass crest is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. She invites people to come help in her community garden.

History: Born to a Sellsword, her mother struggled to pay the bills. Saphara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and she wants to meet her childhood hero

Ideals: Optimist, Philantrophist. Bonds: Poor, Adventurer, Family. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Saphara Qyxpahrgh, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Balam Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a flail on his belt. He has dyed his greying blue hair a little too much giving a sharp blue color. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Disciplined, Optimist. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Balam Charity, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 17 (+3)20 (+5)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp. White pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into her black robe. Her black fur is smooth and relatively long. She has gleaming, smiling green eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south, but her parents moved at a very young age to the north. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and her religion dominates her actions

Ideals: Athletic, Logical. Bonds: Attractive, Religious, Immigrant. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Three In the Wind, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp.


Social Check DCs


Erevan Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician. He is bristling with hidden weapons, mostly quarterstaffs and daggers. His chestnut hair is heavily combed to the left. His thin eyebrows rest above his beady green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Ugly, Emotional. Bonds: Job, Criminal record, Enemies. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Erevan Ostoroth, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)16 (+3) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gillyd Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of maces, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is extraordinarily eccentric. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Gillyd Burrowfound, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 7 (-2)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2500 sp.


Social Check DCs


Spring Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has no fur. His yellow eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Spring's homeland. Spring decided to take the middle way and become a bodyguard. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Spring never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, Emotional, Shy. Bonds: Immigrant, In love. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Spring Of Winter, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 180 gp.


Social Check DCs


Merihim Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting black shirt and pants. He keeps his blue hair in a pixie cut. His eyes are likewise red. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Navigator, Merihim learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Navigator like his father before him.

Motivation: To end his boredom; and further expansion of business

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Merihim Rumor, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)18 (+4) 8 (-1)10 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Aquan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 200 sp. Golden pearl (130 gp).


Social Check DCs


Carrie Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his dagger ready. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny opal earrings on each ear.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a forest tribe. Through the years after Carrie was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Carrie's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Carrie Eathalena, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 1 Magnifying glass.


Social Check DCs


Fulbar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in red turtlenecks beneath a white coat with grey slacks. His whole body is exceptionally muscular. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south his family was never financially stable. A freak accident while working with his Server father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Addict, Disease. Bonds: Immigrant, Family, Poor. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fulbar Goodearth, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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