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NPC Generator

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Advanced [show]


Cimer Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky black painted plate armor. He wears his red hair down. His black eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with music.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Rich, Slave. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Cimer Judgment, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 380 gp.


Social Check DCs


Skoth Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a small hat. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Adventurer, Slave. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Skoth Kenley, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills Investigation +0, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Shump Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Shump Skelton, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)8 (-1) 8 (-1)7 (-2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy brown pantaloons and a black scarf. Her orange fur is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies, Criminal record. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Trail On the Water, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Carpenter. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: William lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Performer, but he got bored and became a Carpenter. He then took over the family business and is one of the better Carpenter for hire.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: Family, Job, Rich. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Blyth, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Maegan Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Barber does. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her brown eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She then took over the family business and is one of the better Barber for hire.

Motivation: To reunite with her absent father.

Flaws: Shy, Mundane. Bonds: Job, Slave, Family. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Maegan Honeypot, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Insane. Bonds: Attractive, Family, Poor. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Geoffrey Carlton, Male Human Sorcerer 2
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Intimidation +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Vani Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.

Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Junk Dealer like her mother before her.

Motivation: Her religion dominates her actions.

Bonds: Attractive, Job, Adventurer, Religious, Rich. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Vani Wildcloak, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp.


Social Check DCs


Barbena Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports grey clothing, slightly heavier than average wear. She wears her white hair up. Her blue eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the south. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Pacifist. Bonds: Family, Immigrant, Mentor. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Barbena Lutgehr, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)9 (-1) 8 (-1)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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