Flask Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His long brown fur is drawn into a two foot long braid. He has a dull look in his blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Carter like his mother before him.
Motivation: To get a good night's sleep; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Mundane, Insomniac. Bonds: Attractive, Family, Job. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 cp.
Ur-Masi Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: Ur-Masi is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Ur-Masi has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Flaws: Depressed, Disease. Bonds: Rich, Adventurer, Job. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 3 (-4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 100 gp.
Eleanor Dudley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her thin eyebrows rest above her beady brown eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Eleanor reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and revenge
Flaws: Ugly, Mundane. Bonds: Enemies, Military, Family. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Mreksh Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His crest is brass and very short. His thin eyebrows rest above his beady red eyes.
Personality: Overbrimming with self-confidence, Mreksh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp.
Zepar Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long blue hair kept up in a rat tail. He has a dull look in his black eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Philantrophist. Bonds: Attractive, Military, Adventurer, Rich. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Lapis lazuli (10 gp).
Lilli Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'5" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has silver hair. This amber eyed westerner is not easily forgotten.
Personality: Calm and collected, she is a well trained Mayor. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Lilli was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Lilli's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Chrysoprase (20 gp).
Hecat Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. Her black hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 8 years.
Motivation: To find somewhere to settle down; and she is content
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 48000 sp. Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Drusilia Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Gardener. Her tied-back hair is auburn. She wears a mask on her face.
Personality: She dislikes all the random violence that takes place in the east. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Drusilia was raised in a hard working conservative environment. She dropped out of school to support her sick father, and resented it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Gardener and was forced into it by her family; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Pacifist, Logical. Bonds: Family, Job, Criminal record. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 7 (-2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Deep green spinel (80 gp).
Tomph Rylan, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear white clothing when she does not wear armor, and is pretty ugly. She has slicked back brown hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Tomph hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Butcher, who enjoyed hunting, Tomph was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered poetry. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Nature, Has a crush, Family. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
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