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NPC Generator

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Advanced [show]


Symma Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of the four houses of cards around her neck, and a morningstar on her belt. She keeps her long auburn hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her father raised her in a mountain cabin. She moved out south to avoid the crime she committed. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Symma Tarkelby, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Deep green spinel (70 gp).


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a grey low-cut shirt, and a broad hat upon his head. He is bristling with hidden weapons, mostly shields and kukris. His hair is golden, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: He was born in the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Optimist. Flaws: Lazy. Bonds: Criminal record, Attractive, Immigrant. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Meriele Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. Her moppish auburn hair is in a traditional bowl cut. Her hazel eyes peer out from beneath her top yellow hat.

Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to tiefling people

Ideals: Persistence. Flaws: Insane, Disease, Racist. Bonds: Immigrant. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Meriele Chance, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Carnelian (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Robert Elton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is matted, messy, and big. He has green eyes and a brown hat with a white feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He has passion for adventuring and risk; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Elton, Male Human Sorcerer 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1700 sp.


Social Check DCs


Theren Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Disease. Bonds: Rich, Attractive, In love, Immigrant. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Theren Berevan, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. Golden pearl (90 gp). 1 Darkwood Shield.


Social Check DCs


Adrik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He wears his red hair up. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Family, Job. Occupation: Healer

Voice: Whispers

Attributes [hide]

Adrik Fallack, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp.


Social Check DCs


Reddlepop Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She is an epitome of beauty. Her black hair is still thick. Her eyes are a pleasant violet.

Personality: She has always had a great fascination with Halfling culture. She has a minor phobia of water and hates getting wet.

History: Reddlepop lived on a farm with her father, near the main road leading to a nearby town. Like her father and her sister before her, after school she went straight into learning to become a Cartwright. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and doesn't want to be a cartwright and was forced into it by her family

Flaws: Racist, Fearful. Bonds: Attractive, Family, Job. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Reddlepop Munggen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs


Shane Melancon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His brown hair is lengthy. This amber eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Shane studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Shane Melancon, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. Banded agate (4 gp).


Social Check DCs


Wiggens Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. He moved out west to avoid the crime he committed. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Wiggens Quillsharpener, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs

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