Hirrathak Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brass crest is knotted and matted. His eyes are red and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Ugly, Secretive, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Brown-green garnet (60 gp). 1 Banded mail.
Ranala Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is wearing a long, tan, dusty cloak. Her clothes are grease stained in places. Her red hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Slave. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Roge High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered quarterstaff and tarnished falchion as well. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roge took refuge in the old dungeon and found the beat up falchion and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to half-elven people
Ideals: Fighting, Philantrophist, Gifted, Optimist. Flaws: Racist. Bonds: Nature. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Infernal, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Mumpena Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She is wearing a long, blue cloak. Her long golden hair is drawn into a two foot long braid. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mumpena took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant, Adventurer. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Moss agate (14 gp).
Harvest Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'11". She likes to wear ponchos typically of a light pastel in addition to tight pants. Her orange fur is singed and shortened. Her eyes are copper.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.
Motivation: An old rival family wants her found; and to be a banker again
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Golden yellow topaz (700 gp). Deep green spinel (150 gp).
Marbas Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His red hair is matted, messy, and big. He wears an eyepatch.
Personality: Marbas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. 1 Banded mail.
Riswynn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She typically wears grey cloth garments or leather armor. She is an epitome of beauty. Her auburn hair, when down, is lengthy. Her green eyes have a joyful gleam in them most of the time.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Bookbinder business at a young age. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has set out to sabotage the competition.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Lidda Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light red in addition to tight pants. Her red hair has been sun bleached extensively. Her amber eyes peer out from beneath her broad red hat.
Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A powerful necromancer made her what she is. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's looking for her big break; and many gnolls want her driven away
Ideals: Disciplined. Bonds: Criminal record, Mentor, Adventurer, Enemies. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Half-Plate.
Kaladan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Tiger eye turquoise (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
