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NPC Generator

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Advanced [show]


Harriet Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is thinning but still full. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Logical. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Harriet Wildheart, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Draconic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1500 sp.


Social Check DCs


Gardain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with tan pants. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: The child of a Herbalist, who enjoyed hunting, Gardain was taken on many hunting expeditions. He worked as a nervous Knight and found it very stressful. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Nature, Job. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Gardain Burrowfound, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 cp.


Social Check DCs


Portia Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her blonde hair is knotted and matted. Her gray unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the west. She is skeptical of what others tell her and is slow to trust.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to raise her children well

Ideals: Pacifist. Flaws: Disease, Shy, PTSD. Bonds: Slave. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Portia Reedfellow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)5 (-3) 17 (+3)8 (-1)
Skills Medicine +5, Nature -1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Dimble Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan deerstalker hat and tan clothes. He has a penchant for wearing a ring with an oversized emerald on his left hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Rich, Family, Mentor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Dimble Umbodoben, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp.


Social Check DCs


Ruloth Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'8" and wears baggy black pantaloons and a brown scarf. Her right leg appears badly burned and disfigured. Her bronze crest is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are gold.

Personality: While she acts the brute, she is far gentler than she would appear. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Disease. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Ruloth Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)8 (-1) 14 (+2)13 (+1)
Skills History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Blue quartz (7 gp).


Social Check DCs


Azza Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large green jacket. Her whole body is exceptionally muscular. Her silver hair is heavily combed to the left. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of southern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes

Ideals: Disciplined, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Azza Compassion, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. 3 Smokesticks.


Social Check DCs


Millicent Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'10" and prefers to wear brown clothing when she does not wear armor. Her left leg appears badly burned and disfigured. She keeps her long silver hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Mercenary.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Millicent Winterbourne, Female Human Sorcerer 2
Medium (4'10") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1500 sp.


Social Check DCs


Drifting Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with blue highlights, and long white pants that bunch up around her shoes. She carries a battered ceremonial dagger and tarnished shortbow as well. Her cinnamon fur is smooth and relatively long. She wears an eyepatch.

Personality: Drifting is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Drifting began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Drifting Fang, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Arcana +0, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Roondar Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He wears his white hair down. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and to clean up the streets

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Guardian, Enemies. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Roondar Cobblelob, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 90 gp. Moss agate (8 gp).


Social Check DCs

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