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NPC Generator

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Advanced [show]


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: Half-Orc compassion; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Sun Candle, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He typically wears blue cloth garments or leather armor. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Halfling people.

Flaws: Racist, Forgetful, Ugly. Bonds: Slave. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Erky Horcusporcus, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Half-Plate.


Social Check DCs


Thamuz Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His blue hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Fisher father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He would like to get married and retire.

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Thamuz Comedy, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Baggi Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is singed and shortened. Her eyes are a pleasant green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Adventurer, Slave. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Baggi Nash, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nalral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He has a black handlebar mustache and slicked back black hair. His eyes are likewise brown.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a forest tribe. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Nalral Stoutale, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Enialis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a drow raid, leaving Enialis alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many drow want him driven away; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Emotional, Antagonistic. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Enialis Cithreth, Male Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Kugáluga Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an entirely white suit with brown socks and a vest with buckled shoes, marred by sweets. His moppish white hair is in a traditional bowl cut. His hazel unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small forest village. Kugáluga liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Justice. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Kugáluga Marlee, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 15 (+2)7 (-2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Burto Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, red, dusty cloak. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a merchant again

Ideals: Impeccable. Flaws: Shy, Ugly. Bonds: Job, Nature. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Burto Strongbones, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 8000 cp.


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He keeps his long silver hair kept up in a rat tail. This amber eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is harsh and unforgiving.

History: Sold as a small child to a wizard, Gardain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Gardain Loderr, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 20000 cp.


Social Check DCs

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