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NPC Generator

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Advanced [show]


Surina Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a green small hat and green clothes. She sports a flattop crest cut. This red eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Surina isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. Flattery will make her almost putty in your hands.

History: Surina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Wants a kiss; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Poor, Adventurer, Has a crush. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Surina Grrrmmballhyst, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Giant, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1900 sp. Peridot (50 gp).


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red fur is smooth and relatively long. His eyes are likewise amber.

Personality: Two Llamas is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Two Llamas grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Adventurer, Immigrant. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Two Llamas Plume, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 18 (+4)17 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1500 sp.


Social Check DCs


Quick Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears pastel leather gloves, a pastel jacket, and tight pants. Her orange fur is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.

History: She was raised in a plains tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Quick and her spouse have recently divorced.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Quick Shore, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +6, Survival +1
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Seebo Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with poetry.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Seebo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Disciplined, Artistic, Gifted. Flaws: Insane. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Seebo Turen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Freshwater pearl (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Thomas Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Miller. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of western immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Miller.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Pacifist. Bonds: Job, Immigrant, In love. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Thomas Wasanthi, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. Aquamarine (300 gp). Fire opal (700 gp).


Social Check DCs


Peter Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered shortspear and tarnished longsword as well. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Peter Cholmondeley, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Gimble Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He has hazel eyes and a tan hat with a green feather.

Personality: He exudes charisma. He is a tour de force of persuasion. Gimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful brothel owner made him what he is. He moved out west to avoid the crime he committed. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Hedonist. Bonds: Attractive, Mentor, Criminal record. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Gimble Glittergem, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Juliana Graham, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing the road beaten gear of a warrior. She is an epitome of beauty. Her chestnut hair is well kept. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She is a very good compulsive liar and kleptomaniac.

History: Born to a Barrister, her father struggled to pay the bills. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Juliana Graham, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)7 (-2) 16 (+3)8 (-1)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Rangrim will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Rangrim was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family, Rich. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 10000 cp.


Social Check DCs

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