Callybon Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a simple blue robe with yellow stripes complete with hood, marred by beers. Her auburn hair is greasy and uncared for. Her eyes are green and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Callybon reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Military. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 18 (+4) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal, Undercommon, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Lerissa Revile, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a slight overbite and is overall scrawny. Her hair, while still mostly purple, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Lerissa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Bree Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear ponchos typically of a light red in addition to tight pants. She has done her best to style her blonde hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Bree is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Bree was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Carter. She hasn't been sleeping well lately.
Motivation: To reunite with her absent father.
Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Family, Immigrant. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Climber’s kit.
Don Chester, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has a large brown mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.
Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: Born in the west his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Slave, Poor, Nature. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. Jet (90 gp).
Kipper Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He usually wears his blue robe and has his longsword always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He has red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He is content.
Ideals: Disciplined. Flaws: Mundane. Bonds: Slave, Attractive, Rich. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 3 Acid flasks.
Kerkad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy white crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is terrified, and will act out of fear
Ideals: Joker, Logical. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Kairon Passion, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His purple hair is slicked back into a classic pompadour. His gold eyes peer out from beneath his feathered black hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Abyssal, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Sarah Mitchell, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears bulky brown painted plate armor. Her whole body is exceptionally muscular. With bright silver hair. She wears large thick round spectacles.
Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Impeccable, Professionalism. Flaws: PTSD. Bonds: Immigrant, Adventurer. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Breena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue Stetson hat and blue clothes. Her Stetson hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Shepherd they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.
Motivation: She loathes her own lifestyle; and find a way to reverse the transformation of her brother
Ideals: Artistic. Flaws: Ugly, Emotional, Depressed. Bonds: Enemies, Family. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
