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NPC Generator

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Advanced [show]


Nutae Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair, when down, is lengthy. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Nutae embodies much of what other species detest in the Half-Elves. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic. Flaws: Disease, Antagonistic, Fearful. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Nutae Durkin, Male Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 7
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Glim Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Glim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Glim's homeland. Glim decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Glim Ningel, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He wears a colorful flower in his black hair. This green eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Detective

Voice: Stutters

Attributes [hide]

Uraim Torevir, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)6 (-2) 11 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his scythe ready. His golden hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Huxley, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. White pearl (50 gp).


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has white hair. Her eyes are gray and beady.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She got into the Spy business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Job. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Salanop Tarkelby, Female Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Fibblestib Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan costume with the symbols of luck on his torso. His long golden hair is drawn into a two foot long braid. This brown eyed westerner is not easily forgotten.

Personality: Fibblestib speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: He got into the Bookbinder business at a young age. His childhood dream was to be a Marshal, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To protect his home; and to clean up the streets

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Criminal record, Guardian. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Fibblestib Offund, Male Gnome Sorcerer 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 1 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His fur is greying and his face has many wrinkles. He has copper eyes and a brown hat with a blue feather.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, In love, Poor, Immigrant. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Dagger Wind, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1100 sp. 1 Hourglass.


Social Check DCs


Seven Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Tanner. He has done his best to style his red fur to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Seven embodies much of what other species detest in the Tabaxis. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Seven Of Wine, Male Tabaxi Sorcerer 4
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Murgen Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'11". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a sword. She keeps her long golden hair kept up in a rat tail. She has several tiny amber earrings on each ear.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a small toy that she constantly fidgets with.

History: Born in the south to a Doctor, Murgen learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is wracked by social anxiety; and sabotage a competitor

Ideals: Passionate. Flaws: Addict, Racist, Fearful. Bonds: Rich, Job. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Murgen Sheldon, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs

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