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NPC Generator

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Advanced [show]


Ildrex Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He has moderate length black crest. His skin is flawless and his red eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a minor phobia of water and hates getting wet.

History: Ildrex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Ildrex and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Fearful, PTSD. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Ildrex Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel armored body suit, with a simple black line shooting up and back down. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Gifted, Fighting. Bonds: Immigrant, Attractive. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Great On the Water, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 8 (-1)16 (+3) 8 (-1)15 (+2)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp.


Social Check DCs


Two Llamas Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'8", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is short and beige. Her copper eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Persistence, Entrepeneur. Bonds: Adventurer, Criminal record, Job. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Two Llamas Of Winter, Female Tabaxi Sorcerer 3
Medium (4'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +6, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Rhodochrosite (12 gp). Citrine (70 gp).


Social Check DCs


Avice Mori, Female Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, she is an attractive figure. She sports grey clothing, slightly heavier than average wear. She wears a Stetson hat to cover her moderate length blonde hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and someone believes her a fraud

Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Enemies. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Avice Mori, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 5 (-3)14 (+2)
Skills Intimidation +4, Survival -1
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Adran Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear yellow clothing when he does not wear armor. His golden hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Sailor business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job, Family. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Adran Horineth, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Marastyr Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a lot of dark rich colors, with gold accents. Sporting a brown mohawk this woman's hair draws a lot of attention. Her brown eyes peer out from beneath her deerstalker brown hat.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Marastyr lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their son. She worked as a Knight, and she later adopted a second son.

Motivation: An old rival family wants her found; and doesn't want to be a knight and was forced into it by her family

Ideals: Impeccable, Artistic. Bonds: Attractive, Family. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Marastyr Lutgehr, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Godfrey Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and brown. He has brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family, Poor. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Godfrey Othronus, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Lilli Beren, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large blue mantle and cape that has been intricately interwoven into her brown robe. Her hair is short and chestnut. Her eyes, though not visible through her cowl, are blue.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Carter business at a young age. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lilli took refuge in the old dungeon and found the beat up halberd and armor she uses now. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Persistence. Flaws: Hedonist. Bonds: Job, Nature, Family. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Lilli Beren, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Chrysoberyl (80 gp).


Social Check DCs


Raymond Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his white hair to look like a famous performer. His eyes are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found.

Flaws: Selfish, Disease. Bonds: Poor, Family, Immigrant. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Raymond Ray, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. A small bag of saffron. (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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