Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His auburn hair is cut short. He has amber eyes.
Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Mason profession.
History: Sold as a small child to a wizard, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He now owns his own business.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Job, Mentor, Immigrant. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Edge Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his warhammer ready. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.
History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Optimist, Persistence. Bonds: Rich, Mentor. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp. Deep green spinel (60 gp). 2 Smokesticks.
Broce Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and carries pickaxes. He keeps his long red hair kept up in a rat tail. His eyes are hazel and beady.
Personality: A skeptical and narcissistic man, Broce's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Enialis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Enialis was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Enialis and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 5 (-3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. Red-brown spinel (140 gp).
Veloptima Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She prefers to wear tan clothing when she does not wear armor. Her hair is chestnut and curly. Her gray eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Bricklayer. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Veloptima hails from a village terrorized by gnolls. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Veloptima was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: To protect her home; and wants to open a new tavern
Flaws: Impulsive. Bonds: Job, Enemies, Nature, Guardian. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 260 gp.
Daar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Stylist uniform. She has dyed her greying silver crest a little too much giving a sharp silver color. This gold eyed northerner is not easily forgotten.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She feeds upon the attention of others.
History: She was born in the north, but her parents moved at a very young age to the south. A gifted student she started as a Sage, but she got bored and became a Stylist. She then took over the family business and is one of the better Stylist for hire.
Motivation: Wants to open a new tavern; and balancing her hectic life and new stylist responsibilities is difficult
Ideals: Joker. Bonds: Job, Attractive, Immigrant. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 18 (+4) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp.
Skirt Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her beige fur is still thick. Her eyes are hazel and she is always smoking a pipe.
Personality: Eccentric and domineering, Skirt will drive conversation. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Drifting Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a brown Stetson hat and brown clothes. Her yellow fur has been sun bleached extensively. Her eyes are hazel and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a habit of throwing herself into exceedingly dangerous situations.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Bernard Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His golden hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is a bit of a kleptomaniac; and wishes to resurrect an old love
Ideals: Joker, Artistic, Entrepeneur. Bonds: Criminal record, In love. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
