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NPC Generator

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Advanced [show]


River Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a brown suit. His yellow fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: A powerful slaver made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

River Peak, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp.


Social Check DCs


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right leg appears badly burned and disfigured. He has dyed his greying beige fur a little too much giving a sharp beige color. He has gleaming, smiling amber eyes.

Personality: He has always had a great fascination with Half-Orc culture. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a forest tribe. His childhood dream was to be a Healer, but he was a colossal failure. He now owns his own business.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Gifted. Flaws: Racist. Bonds: Nature, Job. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Left-Handed Candle, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Fragrant Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a small hat to hide his balding. His copper unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor, Mentor. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Fragrant Blossom, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. 1 Holy water.


Social Check DCs


Korfel Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan costume with the symbols of his god on his torso. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born on a small isolated farm. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He then took over the family business and is one of the better Engraver for hire.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Korfel Eathalena, Male Elf Sorcerer 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic, Halfling
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 170 gp. Brown-green garnet (150 gp). Silver pearl (150 gp). Brown-green garnet (150 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his falchion. His yellow fur is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Antagonistic. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cloak In Woods, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 5 (-3)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Auran, Infernal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Mamnen Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Map Maker uniform. His dark red hair has been sun bleached extensively. His black eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Sensitive, Selfish, Ugly. Bonds: Job. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Mamnen Entropy, Male Tiefling Sorcerer 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)8 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thiala Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her brown hair to look like a famous performer. This green eyed northerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She works hard and plays hard.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Thiala Mystralath, Female Elf Sorcerer 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 0 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1400 sp. 1 Breastplate.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His hair is long and chestnut with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He is baby faced.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease, Antagonistic. Bonds: In love, Criminal record. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Kyle Heiser, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp. Red garnet (140 gp).


Social Check DCs


Yurk Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a white suit, black shirt, and brown tie. He has a auburn handlebar mustache and slicked back auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Yurk hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Yurk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yurk. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Many dire rats want him driven away.

Ideals: Athletic, Pacifist. Bonds: Attractive, Criminal record, Enemies. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Yurk Atterton, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp.


Social Check DCs

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