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NPC Generator

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Advanced [show]


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears pastel leather gloves, a pastel jacket, and tight pants, and his gloved hand is found clutching a longbow. His fur is gray and very short. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist, Gifted, Philantrophist. Bonds: Slave, Job. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Nimble In the Wind, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. Rock crystal (80 gp).


Social Check DCs


Quilla Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with top hat. Her brown hair, when down, is lengthy. Her eyes are amber and beady.

Personality: She loves telling others what to do and how they should feel about things. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Tanner, her mother struggled to pay the bills. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is not mentally stable, and does not behave rationally; and she is a bit of a kleptomaniac

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Quilla Lingenhall, Female Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 9 (-1)16 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Aquan, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shortspear. His brown hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Krimmon's first love is himself. His second love is also himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Krimmon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Krimmon Brightmoon, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Chrysoprase (50 gp).


Social Check DCs


Quelenna Hanali, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. Her black hair is long and unkept. Her blue eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Gifted, Fighting. Flaws: Ugly, Emotional, Disease. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Quelenna Hanali, Female Elf Sorcerer 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Three Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a pastel costume with the symbols of the four houses of cards on his torso. He wears a colorful flower in his yellow fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Three is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. When Three reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Attractive, Military. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Three Candle, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Thar Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Logical. Bonds: Attractive, Criminal record, Religious. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Thar Langston, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 8 (-1)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Lone Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She sports pastel clothing, slightly heavier than average wear. She wears a small hat to hide her balding. Her yellow unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.

History: Lone was born with her father's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Disease, Terse. Bonds: Religious, Attractive, Family. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Lone Shore, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 190 gp.


Social Check DCs


Sindri Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His black hair is thinning but still full. He has several tiny sapphire earrings on each ear.

Personality: He has always had a great fascination with Half-Orc culture. He also has developed a complete distrust of the Sculptor profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Racist. Bonds: Rich, Job, In love. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Sindri Pingun, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Tourmaline (50 gp).


Social Check DCs


Horhog Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is unkempt and raggedy. His green eyes peer out from beneath his small white hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Horhog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Horhog Thackeray, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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