Isabella Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports violet clothing, slightly heavier than average wear. She is bristling with hidden weapons, mostly swords and tridents. Her long brown hair reaches down to her waist. Her fierce gray eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Criminal record, Religious. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 170 gp.
Diggory Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He sports a long auburn beard, and similarly colored long hair. He has several tiny sapphire earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Diggory was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Joker. Bonds: Rich, Adventurer, Family. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Emen Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tattered old clothes. She has golden hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She is a Maurezhi in disguise. Her mother took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her relatives are trying to arrange a marriage; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Ugly. Bonds: Family, Adventurer, Nature. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 390 gp.
Eggren Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her scarlet crest is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of western immigrants she idolized her mother. Eggren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Eggren and her spouse have recently divorced.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Criminal record. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Blorg Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears rags and sports a simple walking cane. His hair, while still mostly black, has prominent grey streaks. He has violet eyes and a black hat with a pastel feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful wizard made him what he is. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Blorg and his spouse have recently divorced.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor, Adventurer. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 8000 cp. Jasper (70 gp). Freshwater pearl (16 gp). Amethyst (160 gp).
Felgrat Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his kukri. His white hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a slaver, Felgrat was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He struck the Tailor job and began his own company from there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Mentor. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp.
Therai Glee, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a green costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. His brown hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Therai embodies much of what other species detest in the Tieflings. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Rich, Job. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). 1 Masterwork Common Ranged Weapon.
Tarhun Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is short and bronze. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tarhun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: His religion dominates his actions; and a deep hatred of brigands
Ideals: Extrovert. Flaws: Cynical. Bonds: Attractive, Religious, Enemies. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Yurk Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His black hair is kept up in a ponytail inside a small hat. This amber eyed easterner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Immigrant, Slave. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
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