Havilar Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman prefers to wear flannel. Her clothes are grease stained in places. Her scarlet crest is slicked back into a classic pompadour. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp.
Dustin Asheton, Male Human [Permalink]
Personal [hide]
Description: An older man who sports grey clothing, slightly heavier than average wear, he is not a threatening figure. His long black hair is drawn into a two foot long braid. His gray eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new stableman responsibilities is difficult
Flaws: Ugly. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Chay Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" western man, he wears tattered old clothes. His brown hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Chay would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chay grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chay. He left for the west, certain he would find work there.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Ugly. Bonds: Military, Criminal record, Immigrant. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1400 sp. 5 Acid flasks.
Murgen Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is wavy and long. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murgen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Disciplined. Flaws: Ugly, Shy. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Tana Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her right hand. Her silver hair is styled in orderly dreadlocks. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her father raised her in a mountain cabin. Her mother was a mechanic, and taught her how to fix just about anything. Some 4 years later her spouse died after the birth of her son. Heartbroken, Tana never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Optimist, Persistence. Flaws: Selfish. Bonds: Poor, In love, Nature. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 200 gp. 1 Half-Plate.
Nirgel Failure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. He moved out south to avoid the crime he committed. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Insane. Bonds: Nature, Criminal record, Military. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Fargrim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His silver hair is cut short. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with painting.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: He is content.
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Chaedi Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears yellow trousers with tan and green striped suspenders. She wears various colorful collared shirts. With wild chestnut hair. Her eyes are a pleasant brown.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Chaedi studied abroad. After coming to the age of reason, Chaedi took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality; and to be a sellsword again
Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp. Deep green spinel (50 gp). 3 Smokesticks.
Qualen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears silk and lounges about seductively. His chestnut hair, when down, is lengthy. His eyes are likewise hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qualen is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the north. Qualen was born on a far northern plains where he grew up under the tutelage of his mother, an expert Jeweler. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
