Mastema Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is short and brown. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Mastema will drive conversation. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a criminal king-pin and mafia family Mastema was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mastema decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Drogo Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy yellow pantaloons and a white scarf. He has no hair. His hazel eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Military, Religious. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 9 (-1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Phann Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a tan coat over a black low-cut shirt, and a broad hat upon her head. Her skin is also unnaturally pale. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. She is baby faced.
Personality: Phann speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.
History: When she was but 6 years old her parents immigrated from the north. She moved out west to avoid the crime she committed. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for her; and seeks redemption
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Darkwood Buckler.
Skirt Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light brown in addition to tight pants. Her fur is lavender and very short. Her green eyes are passionate and lively.
Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a desert tribe. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she has decided she is irredeemable
Ideals: Joker. Flaws: Insane. Bonds: Nature, Adventurer, Criminal record. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 gp.
Mella Raethran, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She is generally well dressed albeit a few years behind the times. She has a very tight haircut. Her eyes are a pleasant violet.
Personality: Mella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Now she works as a singing tutor during her time off.
Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Artistic, Logical. Flaws: Forgetful, Insane. Bonds: Attractive. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Delre Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses in grey turtlenecks beneath a tan coat with white slacks. Her black hair is lengthy and is close to two feet long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has always had a great fascination with Halfling culture. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her father raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and halfling compassion
Ideals: Optimist. Flaws: Racist. Bonds: In love, Nature, Immigrant. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Galiena Dayton, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a robe, a symbol of luck around her neck, and a bastard sword on her belt, and a wedding ring on her left hand. Her golden hair is cut jaggedly and amateurishly. Her fierce gray eyes like to dwell on things.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not trust anyone and sleeps with one eye open.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Galiena took refuge in the large cave and found the beat up bastard sword and armor she uses now. She then took over the family business and is one of the better Baker for hire.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Insomniac. Bonds: In love, Job, Nature. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Pink pearl (90 gp). 1 Masterwork Musical instrument.
Veloptima Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large blue mantle and cape that has been intricately interwoven into her green robe. She has wavy brown hair. Her gray unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.
Motivation: Doesn't want to be a Painter and was forced into it by her family; and to protect her home
Ideals: Philantrophist. Flaws: Disease, Forgetful. Bonds: Poor, Nature. Occupation: Painter
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Deep green spinel (110 gp).
Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in a clean red cloak covering her clean studded leather. Her red hair is greasy and uncared for. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in the east, but her parents moved at a very young age to the north. Blossom was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Miller. She has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. She hasn't told them the truth, but wants to settle down with them.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly. Bonds: Guardian, Has a crush, Adventurer, Immigrant. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Star rose quartz (40 gp).
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