Right-Handed Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her gray fur is long and unkept. She has gleaming, smiling yellow eyes.
Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Server profession.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Giselle Darby, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears just a brown suit. Her silver hair is matted, messy, and big. Her fierce brown eyes like to dwell on things.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She enjoys reading and quiet.
History: She got into the Sculptor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is currently in port desperately looking for someone to get her out; and wants a kiss
Ideals: Logical. Flaws: Ugly. Bonds: Job, Has a crush, Slave. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 pp. 1 Simple lock.
Hadarai Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. His hair is short and brown. He has gleaming, smiling amber eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He has worked as a Gardener like his mother before him.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Slave. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 3 (-4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Pog Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a moderate pudge and is not very fit. His chestnut hair is still thick. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His psionic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies, Family. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Ronobe Patience, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears professional attire. Her blue hair is lengthy. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. She is a ruthless business woman, a trait she acquired from her mother.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and she is currently in port desperately looking for someone to get her out
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Slave, Nature. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Auran, Abyssal, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Alvyn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. His silver hair is heavily combed to the left. He has violet eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Halfling, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Coral (70 gp). Chrysoberyl (70 gp). Red garnet (70 gp).
Susannah Thackeray, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a grey shirt with thin pastel vertical stripes and tan pants. She is bald on top and has large red tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Abrasive and pushy, she has a hard time making friends. She is a ruthless business woman, a trait she acquired from her father.
History: When she was but 6 years old her parents immigrated from the north. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. Large well-done wool tapestry (100 gp).
Dara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears suspenders and tan workpants. Her shirt is red, and she wears a heavy tan leather apron most of the time. Her hair is red and curly. Her eyes, though not visible through her cowl, are green.
Personality: She is business-like. She takes instructions and follows them to the letter. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Dara was born in the west. At a young age she loved to build and create. Dara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well.
Ideals: Professionalism, Persistence. Bonds: Family, Nature. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Blossom Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. She has wavy golden hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Architect and was forced into it by her family.
Flaws: Selfish, Disease. Bonds: Poor, Family. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 2000 sp.
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