Rieta Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green tunic with grey highlights, and long red pants that bunch up around her shoes. Her purple hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She also has developed a complete distrust of the Mercenary profession.
History: She got into the Stylist business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge
Flaws: Insane, Racist. Bonds: Job, Family, Enemies. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 900 sp.
Jasmine Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has dyed her greying white hair a little too much giving a sharp white color. Her face is scarred and worn.
Personality: Abrasive and pushy, she has a hard time making friends. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Jasmine was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with vampirism at a very young age, Jasmine has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 12 (+1) | 15 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Einkil Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west to a Knight, Einkil learned a great deal about his father's area of expertise. He worked as a nervous Knight and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern.
Flaws: Shy, Insane. Bonds: Job. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp.
Thamior Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing the road beaten gear of a warrior. His moppish black hair is in a traditional bowl cut. His eyes are brown and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. After coming to the age of reason, Thamior took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Gifted. Bonds: Criminal record, Rich. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Trail Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears light armors faded through time and improper care. She has styled her white fur well, parting it to the right. She wears an eyepatch.
Personality: Cocky and sure of herself, she believes she is the best Body Guard born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the north to a Body Guard, Trail learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Bellfounder again.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Body Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Jade Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is bristling with hidden weapons, mostly sais and pickaxes. Her red fur is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She takes great joy in being the best Shepherd in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has drifted from career to career and currently works as a Shepherd.
Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Racist. Bonds: Attractive, Criminal record, Job, Slave. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Silent Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears silk and lounges about seductively. Her gray fur is kept up in a ponytail inside a deerstalker hat. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Silent was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and she desires power and/or immortality
Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp. Jet (50 gp). Moonstone (20 gp). 1 Alchemist’s fire.
Patrick Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly golden, has prominent grey streaks. His fierce brown eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac
Ideals: Disciplined, Philantrophist, Impeccable. Bonds: Rich, Criminal record. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Buvvie Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and blue workpants. Her shirt is yellow, and she wears a heavy blue leather apron most of the time. Her golden hair is drawn into a tight pony tail with a card scrunchie. She has blue eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Buvvie was left her mother's suit of armor and trained in its use and care. After a long history of fighting, Buvvie and her spouse have recently divorced.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jasper (50 gp).
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