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NPC Generator

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Advanced [show]


Maynild Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. Her golden hair is slicked back into a classic pompadour. She has a dull look in her amber eyes.

Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Maynild was born in the south. At a young age she loved to build and create. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants her loneliness to end; and she has a crush on the local shepherd

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Has a crush. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Maynild Horineth, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Chrysoberyl (80 gp).


Social Check DCs


Bagga Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a club on his belt. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Family, Military. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Bagga Churchill, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Aust Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His chestnut hair is kept up in a ponytail inside a feathered hat. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: Aust hails from a village terrorized by goblins. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist. Bonds: Attractive, Enemies, Rich. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Aust Selevarun, Male Elf Sorcerer 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Sylvan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Salanop Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" western woman, she sports tan clothing, slightly heavier than average wear. She keeps her black hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She feeds upon the attention of others.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 12th year, her parents were killed by a gnolls raid, leaving Salanop alone in the world. After a stint in an orphanage, she was adopted. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Bonds: Attractive, Enemies, Poor, Nature. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Salanop Maekkelferce, Female Gnome Sorcerer 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4000 cp.


Social Check DCs


Rathkran Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green tunic with brown highlights, and long white pants that bunch up around his shoes, and carries monstrous two handed axes. He wears his scarlet crest up. His red eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Bounty Hunter, who enjoyed hunting, Rathkran was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rathkran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Nature, Job, Rich. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Rathkran Beryntolthropal, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)5 (-3) 12 (+1)13 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. 2 Tanglefoot bags.


Social Check DCs


Nora Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. She wears a small hat to cover her moderate length silver hair. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.

History: Born in the south to a Guard, Nora learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She inherited the family business which she has now maintained for 12 years.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Nora Gorunn, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)17 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp. Peridot (60 gp).


Social Check DCs


Uzza Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears skinny pants and wears a green and tan robe with the hood down. Her black hair, when down, is lengthy. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Uzza was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Uzza's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure; and expand her business

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Mentor. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Uzza Benevolence, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Immeral Firahel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. He has no hair. His green unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Dwarven culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Elven conditions. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and a strong sense of loyalty to dwarven people

Ideals: Logical. Flaws: Ugly, Disease, Racist. Bonds: Poor, Nature. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Immeral Firahel, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Seven In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her warhammer. She wears a top hat to cover her moderate length orange fur. Her eyes are green and catlike.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Seven was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She now owns her own business.

Motivation: To be a Soapmaker again; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Armorer

Voice: French accent

Attributes [hide]

Seven In Woods, Female Tabaxi Sorcerer 4
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 11 (+0)18 (+4)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs

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