Abad Open, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black coat over a grey low-cut shirt, and a small hat upon his head. He has a moderate pudge and is not very fit. He keeps his long black hair kept up in a rat tail. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Guardian. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her orange fur in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She enjoys reading and quiet.
History: Born in the north her family was never financially stable. She moved out east to avoid the crime she committed. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Persistence, Logical. Bonds: Attractive, Poor, Criminal record. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 gp. Tourmaline (120 gp). Sardonyx (20 gp). Moss agate (4 gp). 1 Everburning torch.
Syllin Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her whip ready. She has done her best to style her white hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not trust anyone and sleeps with one eye open.
History: Syllin was born the youngest of three triplets. A few years later when the north was not economically sound they moved to her current location. She has been saving her money to try and buy her sister's freedom.
Motivation: A need for knowledge about a nearby landmark; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Family, Immigrant. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Masterwork Artisan’s tools.
Diggory Barton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and carries lances. His white hair is greasy and uncared for. His green eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Pink pearl (70 gp). 1 Chain shirt.
Sarah Wallace, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. She keeps her chestnut hair in a flapper bob. She has brown eyes and a brown hat with a green feather.
Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Rich, Family. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Ozyman Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Jade Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her yellow fur up. She has several tiny topaz earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Wrenn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly white, has prominent grey streaks. He has several tiny amethyst earrings on each ear.
Personality: Eccentric and domineering, Wrenn will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Cloth of gold vestments (80 gp).
Beloril Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and has the majority of his body covered in plate. His wide-brimmed hat is riddled with cuts and holes. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Terse, Lazy. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Smoky quartz (50 gp). 4 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!