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NPC Generator

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Advanced [show]


Aust Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear violet pants and tee shirts. His skin is also unnaturally pale. His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Insane, Addict, Fearful. Bonds: Poor. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Aust Ofandrus, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 18 (+4)8 (-1)
Skills Perception +6, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1200 sp. Tiger eye turquoise (16 gp). Lapis lazuli (16 gp). Peridot (40 gp).


Social Check DCs


Uthemar Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting violet shirt and pants. He is an epitome of beauty. He wears his brown hair up. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Uthemar studied abroad. After coming to the age of reason, Uthemar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Insomniac, Lazy. Bonds: Attractive. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Uthemar Solvenstein, Male Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 150 gp. Star rose quartz (60 gp). Red spinel (110 gp). 1 Half-Plate.


Social Check DCs


Dagger Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely brown suit with grey socks and a vest with buckled shoes. He has styled his red fur well, parting it to the left. His eyes are yellow and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dagger took refuge in the ruined castle and found the beat up club and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Bonds: Nature, Immigrant, Rich, Job. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dagger Of Ale, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)7 (-2) 10 (+0)17 (+3)
Skills Acrobatics +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Rael Galanodel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rael is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Rael was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Rael Galanodel, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 9 (-1)6 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 9
Languages Common, Elven, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. White pearl (150 gp).


Social Check DCs


Raymond Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants. He is muscular with a powerful set of arms. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Bradshaw, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Eye agate (16 gp).


Social Check DCs


Olivia Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. She sports chestnut long hair. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: She is terrified, and will act out of fear; and she seems to be bored by most things

Ideals: Justice. Flaws: Insane, Mundane, Fearful. Bonds: Job. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Olivia Deephollow, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jezean Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. Her rusty crest is long and unkept. Her fierce gold eyes like to dwell on things.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised by priests from a young age. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Jezean Gygazzylyshrift, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)18 (+4) 16 (+3)12 (+1)
Skills Arcana +6, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 700 sp.


Social Check DCs


Reddlepop Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears a tan armored body suit, with a simple yellow line shooting up and back down. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her amber eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born in the north, but her parents moved at a very young age to the south. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Racist, Insane. Bonds: Immigrant. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Reddlepop Rofferton, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Alain Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear flannel. Her chestnut hair is knotted and matted. Her blue eyes lackadaisically let the world flow into them.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Alain grew up listening to her father's many stories. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Alain Swiftwhistle, Female Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)7 (-2) 11 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Red spinel (150 gp). 1 Masterwork Light steel shield.


Social Check DCs

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