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NPC Generator

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Advanced [show]


Shifting Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length brown fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Attractive, Religious, Criminal record, Adventurer. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Shifting Of Passion, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1600 sp.


Social Check DCs


Nykkan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Ruler. His copper crest is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made him what he is. A gifted student he started as a Mayor, but he got bored and became a Ruler. He now owns his own business.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Job, Attractive, Family, Mentor. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Nykkan Hshhsstoroth, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Radomir Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Radomir lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family, Attractive. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Radomir Tealeaf, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 6 (-2)8 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 sp.


Social Check DCs


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts. His long silver hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Fletcher profession.

History: Trym hails from a village terrorized by illithids. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with his old friends; and expand his business

Ideals: Justice. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Trym Hallewell, Male Human Sorcerer 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Merla Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She typically wears red cloth garments or leather armor. She wears her chestnut hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food she seems plenty friendly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich western family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist, Extrovert. Flaws: PTSD. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Merla Underbough, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)13 (+1) 7 (-2)8 (-1)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has wavy golden hair. He has several tiny sapphire earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Nalral was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Rich, Job, Criminal record, Family. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Nalral Glanhig, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Manea Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, black, dusty cloak, and is pretty ugly. Her silver hair, when down, is lengthy. Her ears are large.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.

History: Born in the north her family was never financially stable. Manea was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Manea decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Manea Elusive, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp.


Social Check DCs


Trym Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and grey handkerchief worn on her left side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is thinning but still full. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and wishes to resurrect an old love

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Cynical. Bonds: Attractive. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Trym Tallfellow, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 4 (-3)12 (+1)
Skills Insight -1, Performance +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp. Deep blue spinel (600 gp). Red garnet (130 gp). Hematite (5 gp).


Social Check DCs


Stannor Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His auburn hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Stannor Brushgather, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. 1 Everburning torch.


Social Check DCs

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