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NPC Generator

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Advanced [show]


Zepar Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Zepar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 5 years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Attractive. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Zepar Principle, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp. 1 Healer’s kit.


Social Check DCs


Roge Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. His auburn hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Baker business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Fighting, Optimist. Bonds: Job, In love, Rich. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Roge Appleblossom, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)10 (+0)
Skills Investigation +6, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 20 pp.


Social Check DCs


Grai Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She sports a flattop hair cut. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Grai was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found.

Flaws: Cynical, Impulsive. Bonds: Rich, Attractive, Family. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Grai Byron, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 360 gp.


Social Check DCs


Tomph Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is heavily combed to the right. Her eyes are likewise hazel.

Personality: She dislikes all the random violence that takes place in the south. She is obsessed with a lost civilization.

History: Born in the south to a Roofer, Tomph learned a great deal about her father's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: Someone believes her a fraud; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Pacifist. Bonds: Adventurer, Job, Family, Enemies. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Tomph Wordsworth, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow small hat and yellow clothes. He carries a battered shortbow and tarnished whip as well. His head has been shaved. His brown eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and a deep hatred of orcs

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Adventurer, Enemies. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Palomarez, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)16 (+3) 14 (+2)7 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Abyssal, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Banker like his father before him.

Motivation: To be a Animal Trainer again; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Job, Adventurer, Rich. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Gunter Merton, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 18 (+4)17 (+3)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 14
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Oskar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Mercenary business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Rich, Job. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Oskar Balderk, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 11 (+0)7 (-2)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp.


Social Check DCs


Diesa Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with pastel highlights, and long violet pants that bunch up around her shoes, and sports empty pouches on her belt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Philantrophist. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Diesa Orcfoe, Female Dwarf Sorcerer 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 19 (+4)8 (-1) 16 (+3)9 (-1)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Ombul Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is matted, messy, and big. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record, Nature. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Ombul Brushgather, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1700 sp. 1 Bullseye lantern.


Social Check DCs

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