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NPC Generator

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Advanced [show]


Gorbundus Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His rusty crest is still thick. His eyes are likewise red.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gorbundus took refuge in the large cave and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist, Fighting. Flaws: Selfish. Bonds: Poor, Nature. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Gorbundus Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)6 (-2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Quarethon Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. His white crest is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are gold.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Justice, Gifted. Bonds: Attractive. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Quarethon Ebynichtomonis, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear black pants and tee shirts. He has no hair. He wears a mask on his face.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Religious. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Merihim Art, Male Tiefling Sorcerer 4
Medium (6'8") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)8 (-1) 11 (+0)16 (+3)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Jacoba Wade, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is lengthy and is close to two feet long. Her fierce hazel eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her mother raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.

Motivation: She is wracked by social anxiety; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Fearful, PTSD. Bonds: Nature. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Jacoba Wade, Female Human Sorcerer 2
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Brown-green garnet (70 gp). Amber (70 gp). Azurite (5 gp).


Social Check DCs


Einkil Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized opal on his right hand. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Mentor. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Einkil Deepdelver, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 6 (-2)8 (-1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 700 sp.


Social Check DCs


Kali Madness, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green costume with the symbols of the four houses of cards on her torso, and sports empty pouches on her belt. Her brown hair is kept up in a ponytail inside a feathered hat. She is very pretty but has cold, dead eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with her god.

History: Kali hails from a village terrorized by brigands. Over the years she perfected her riding and shooting skills. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Emotional. Bonds: Attractive, Religious, Enemies, Nature. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Kali Madness, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Vonana Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She has a hunchback. She has slicked back auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Vonana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a font of random trivia from the lore and stories she has discovered

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by illithids. Vonana was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Nothing but the best is good enough for her; and many illithids want her driven away

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Vonana Rubyeye, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 18 (+4)11 (+0)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Orianna Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black collared shirt and blue skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She has no hair. This red eyed northerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is harsh and unforgiving.

History: Sold as a small child to a slaver, Orianna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Orianna and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is content

Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Orianna Ecstasy, Female Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Orianna Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely green suit with tan socks and a vest with buckled shoes. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes, though not visible through her cowl, are silver.

Personality: Orianna wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: Orianna was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and further expansion of business

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Slave, Criminal record. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Orianna Tranquil, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp. 1 Simple lock.


Social Check DCs

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