Dell Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her feathered hat is riddled with cuts and holes. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her mother was called into army service. Dell was born on a far northern desert where she grew up under the tutelage of her mother, an expert Dyer. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and she wants nothing more than to rejoin the army
Flaws: Ugly, Racist, Secretive. Bonds: Immigrant, Military. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 800 sp. 3 Holy water.
Seven Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'0" and is well dressed, constantly wearing a pastel suit, brown shirt, and black tie. His left hand appears badly burned and disfigured. He has moderate length black fur. He has a dull look in his amber eyes.
Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Seven was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to prove his worth to the world
Ideals: Persistence. Flaws: Impulsive. Bonds: Criminal record, Slave. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1700 sp.
Bilga Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many violet ritualistic tattoos. She prefers to wear flannel. She is bald on top and has large blonde tufts of hair around her ears. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.
History: Bilga was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 8 years.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Cynical, Lazy. Bonds: Job, Rich. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Dariff Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple grey robe with black stripes complete with hood. Her hair is auburn, silky, and of moderate length. Her eyes are likewise gray.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the north to a Spice Merchant, Dariff learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom; and she is content
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).
Mord Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He sports a long black beard, and similarly colored long hair. He has hazel eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day; and wants to have a good time and be beloved
Ideals: Justice, Entrepeneur, Optimist. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1500 sp.
Justin Shelley, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.
Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Slave. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Climber’s kit.
Rrath Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with deerstalker hat. He keeps his long brown hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
Creega Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. She has done her best to style her black hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Marshal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Marshal business at a young age. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She has worked as a Marshal like her father before her.
Motivation: She doesn't get along with people that don't share her tastes; and to be a barber again
Ideals: Impeccable. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 3 (-4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 120 gp.
Riswynn Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She keeps her golden hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.
History: A powerful wizard made her what she is. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others
Ideals: Philantrophist. Flaws: Fearful, Insane. Bonds: Attractive, Mentor. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!