Mehen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky green painted plate armor. His copper crest is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.
Personality: Mehen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Mehen studied abroad. He worked as a nervous Guard and found it very stressful. He left for the south, certain he would find work there.
Motivation: Tabaxi compassion; and further expansion of business
Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Mordai Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His brown hair is unkempt and raggedy. He has gleaming, smiling silver eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mordai took refuge in the large cave and found the beat up pickaxe and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Nature. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Antinua Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her eyes are green and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC.
Ideals: Joker, Logical. Bonds: Rich, Has a crush. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Masterwork Common Melee.
Amnon Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a black and violet handkerchief worn on his left side. He wears his dark red hair up. His eyes are likewise silver.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: He got into the Seamstress business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker, Artistic. Bonds: Job, Rich, Adventurer. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Arara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the east to a Map Maker, Arara learned a great deal about her mother's area of expertise. Her childhood dream was to be a Sellsword, but she was a colossal failure. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Slave, Job. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. An abacus with copper, silver and gold markers (120 gp). 1 Masterwork Common Melee.
Baern Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is brown and curly. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: He seems to be bored by most things; and wishes to resurrect an old love
Ideals: Optimist, Fighting. Flaws: Shy. Bonds: In love, Nature. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 gp.
Wobbles Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Wobbles is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of goblins once and for all.
History: Wobbles hails from a village terrorized by goblins. His father was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. Large well-done wool tapestry (200 gp).
Hogar Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears dark leathers with embroidery. His hair is long and silver with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 pp. Obsidian (4 gp).
Thea Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. Her blonde hair is well kept. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Thea embodies much of what other species detest in the Halflings. She uses divination through singing.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Thea and her spouse have recently divorced.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Mentor. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Jet (130 gp).
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