Xappan Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak, and he perpetually has his sai ready. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Junk Dealer and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: He is greedy.
Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Onyx (40 gp). 1 Banded mail.
Wrenn Welber, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy tan suit. He wears a colorful flower in his brown hair. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Doesn't want to be a Scribe and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Passionate, Justice, Entrepeneur. Bonds: Attractive, In love, Family. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Star rose quartz (80 gp). 1 Banded mail.
Kody Sheldon, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has styled his silver hair well, parting it to the right. His hazel eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Pacifist, Logical. Flaws: Shy, Insane. Bonds: Poor. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Gale In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a greataxe on his belt. His yellow fur is long and unkept. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved
Ideals: Fighting, Impeccable, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sun Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her fur is greying and her face has many wrinkles. Her fierce amber eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She is a very good compulsive liar and kleptomaniac.
History: She comes from a rich eastern family. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After months of barely getting by, Sun managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has decided she is irredeemable; and she is greedy
Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Banded mail.
William Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy violet suit. He keeps his long white hair kept up in a rat tail. He has brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Attractive, Slave, Nature. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp. Amber (120 gp).
Naeris Horineth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and typically wears blue cloth garments or leather armor. His left leg appears badly burned and disfigured. His hair is golden and curly. His eyes are a pleasant violet.
Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Naeris was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Extrovert. Bonds: Poor, Criminal record. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Hork Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His red hair is cut short with large spiked bangs in the front. This blue eyed southerner is not easily forgotten.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. Through the years after Hork was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hork's mother didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hork fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane, Impulsive, Antagonistic. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Dayereth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Criminal record, Debt. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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