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NPC Generator

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Advanced [show]


Habor Delight, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Apothecary does. He wears a broad hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Habor hails from a village terrorized by dire rats. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Job, Nature, Criminal record, Enemies. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Habor Delight, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)18 (+4) 12 (+1)11 (+0)
Skills Animal Handling +3, History +6
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1900 sp.


Social Check DCs


Left-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a pastel and blue handkerchief worn on his left side. He is muscular with a powerful set of arms. His fur, while still mostly white, has prominent grey streaks. His copper eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Left-Handed Of Spirit, Male Tabaxi Sorcerer 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green coat over a tan low-cut shirt, and a broad hat upon his head. His crest is greying and his face has many wrinkles. His eyes are likewise red. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Adventurer, Religious. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Red-brown spinel (100 gp).


Social Check DCs


Arava Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a fancy black dress, she is not a threatening figure. Her copper crest is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Arava was born with her mother's beautiful face. Her divine abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 2 years.

Motivation: Her spouse's relatives view her with great suspicion; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Attractive, Job, Family. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Arava Verthisathurgiesh, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Artin Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is silver and very short. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with dancing.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Artin took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and to get a good night's sleep

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Artin Fireforge, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp. Coral (70 gp). Tourmaline (70 gp). 1 Half-Plate.


Social Check DCs


Jarana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears baggy brown pantaloons and a black scarf. She is bald on top and has large auburn tufts of hair around her ears. Her green eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.

History: Born in the west her family was never financially stable. She worked as a nervous Roofer and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and to be a sage again

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Jarana Trueanvil, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Smoky quartz (80 gp).


Social Check DCs


Agatha Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" southern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is lengthy and is close to two feet long. Her green eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Hedonist, Impulsive. Bonds: Military, Nature, Criminal record. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Agatha Chance, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Ida Barlow, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her red hair has been sun bleached extensively. Her amber eyes peer out from beneath her feathered brown hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: She is compelled to act according to her religious beliefs; and money/treasure

Ideals: Optimist, Joker. Bonds: Rich, Mentor, Religious. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ida Barlow, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 5 (-3)9 (-1)
Skills Animal Handling -1, Stealth +3
Senses Passive Perception 7
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Falkrunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears bulky brown painted plate armor. With wild white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Falkrunn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Further she is a bit of a stoner and is frequently out of it.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Insane, Addict. Bonds: Religious, Enemies. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Falkrunn Orcfoe, Female Dwarf Sorcerer 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. Zircon (20 gp). Zircon (20 gp). Lapis lazuli (15 gp). Obsidian (15 gp).


Social Check DCs

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