Prosperine Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair has been sun bleached extensively. This silver eyed westerner is not easily forgotten.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Slave, Religious. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 700 sp. Iolite (20 gp).
Nazû Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His tied-back hair is blonde. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.
History: When he was but 8 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Flaws: Shy, Impulsive, Antagonistic. Bonds: Rich, Immigrant. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Arumawann Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear blue pants and tee shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his mother. Arumawann was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arumawann decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Athletic, Fighting. Bonds: Adventurer, Enemies, Criminal record. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp.
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his blue robe and has his shortspear always slung over his shoulder. He has styled his chestnut hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist. Bonds: Military, Debt, Criminal record. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Red garnet (80 gp).
Roywyn Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She sports a flattop hair cut. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a small toy that she constantly fidgets with.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She left for the south, certain she would find work there.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant, Family. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Red garnet (50 gp). Chrysoberyl (50 gp).
Shaena Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many grey ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is heavily combed to the right. Her brown eyes peer out from beneath her broad white hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the south, but her parents moved at a very young age to the east. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Shaena and her spouse have recently divorced.
Motivation: Retire the richest woman in the south; and she is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Antagonistic, Shy, Fearful. Bonds: Immigrant. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp. Brown-green garnet (160 gp).
Skirt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His orange fur is thinning but still full. His amber eyes peer out from beneath his small brown hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a crush on the local Fisher; and wants his loneliness to end
Flaws: Shy. Bonds: Poor, Adventurer, In love, Has a crush. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Light steel shield.
Pearl Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears white trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She wears her black hair up in a very large beehive style do. Her amber eyes lackadaisically let the world flow into them.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the east, but her parents moved at a very young age to the north. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many orcs want her driven away; and she has passion for adventuring and risk
Bonds: Adventurer, Military, Immigrant, Slave, Enemies. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. Sardonyx (70 gp).
Anne Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of death around her neck, and a bastard sword on her belt. Her golden hair is styled in orderly dreadlocks. Her eyes are likewise blue.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Anne enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a white middle class family as the only child. Anne was born on a far southern island where she grew up under the tutelage of her father, an expert Barkeep. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Fighting. Flaws: Cynical, Hedonist, Mundane, Depressed. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
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