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NPC Generator

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Advanced [show]


Marbas Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His hair is white and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. Marbas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. When Marbas reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Marbas Principle, Male Tiefling Sorcerer 4
Medium (5'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 7
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)17 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Astar Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man is typically in his Butcher uniform. He sports a flattop hair cut. His white eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.

History: Astar hails from a village terrorized by drow. A gifted student he started as a Mercenary, but he got bored and became a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: To be a Mercenary again; and sabotage a competitor

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Guardian, Enemies. Occupation: Butcher

Voice: French accent

Attributes [hide]

Astar Haunted, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)19 (+4) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Druidic, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146500000000

Possessions: 1700 sp.


Social Check DCs


Dimble Offund, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case, and his gloved hand is found clutching a lance. He wears a top hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.

Personality: Dimble is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. After a long history of fighting, Dimble and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Slave. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Dimble Offund, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Juliana Bing, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her chestnut hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Further she is a bit of a stoner and is frequently out of it.

History: Born in the north to a Farmer, Juliana learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Juliana took refuge in the large cave and found the beat up bow and armor she uses now. Recently the stress of being a Farmer has made it difficult for her to sleep.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Addict, Insomniac. Bonds: Job, Nature. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Juliana Bing, Female Human Sorcerer 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 6
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +4 / 1d6+2, Ranged -2 / 1d6-4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cumpen Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She carries a battered rapier and tarnished spear as well. Her feathered hat is riddled with cuts and holes. She has blue eyes and a blue hat with a red feather.

Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Cumpen Gobblefirn, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Quelenna Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her hair is long and blonde with streaks of silver, and is pulled back with small tan clips. She has a dull look in her violet eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Quelenna was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She left for the north, certain she would find work there.

Motivation: To be a Sculptor again; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Bonds: Job, Slave, Immigrant. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Quelenna Selevarun, Female Elf Sorcerer 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Karg Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'8" and muscular, this western man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Karg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Karg's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Karg Halsey, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)6 (-2) 10 (+0)8 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Tourmaline (80 gp). 1 Silk rope.


Social Check DCs


Lidda Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She usually wears her red robe and has her hand crossbow always slung over her shoulder. She has styled her white hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is an amazing painter.

History: She is a Lamia in disguise. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Lidda Wildcloak, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 8 (-1)9 (-1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Tordrid Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this woman is dressed in earthy colors with a brown and black handkerchief worn on her right side. She has shaved her head bald. She has several tiny amber earrings on each ear.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She is the product a well kept family trust fund and as such has never really known need. She has had some formal poetry training, and achieved minor success. She now travels the world, in search of power and loot.

Motivation: She is wracked by social anxiety; and she has passion for adventuring and risk

Ideals: Justice, Artistic. Flaws: Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Tordrid Daraln, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. Coral (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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