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NPC Generator

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Advanced [show]


Dondon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He is a Maurezhi in disguise. He has had some formal writing training, and achieved minor success. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Artistic, Impeccable. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Dondon Brushgather, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Blue quartz (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Balam Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear green pants and tee shirts and is in decent physical shape. He has white hair. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small plains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Balam Clever, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Beast Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear brown pants and tee shirts. Her gray fur is drawn into a tight pony tail with a rose scrunchie. Her green eyes peer out from beneath her feathered brown hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Joker, Fighting. Bonds: Immigrant, Rich, Enemies. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Beast Shore, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp. 1 Darkwood Buckler.


Social Check DCs


Ulfgar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, grey cloak. His auburn hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Mortician, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Joker, Philantrophist. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Ulfgar Deepdelver, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Curran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde and curly. His eyes are brown and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Curran Kettlewhistle, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp. 1 Banded mail.


Social Check DCs


Euphemia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She is wearing a long, white, dusty cloak. Her hair is white and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Euphemia wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north to a Ruler, Euphemia learned a great deal about her mother's area of expertise. She worked as a nervous Ruler and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Disciplined, Entrepeneur. Flaws: Insane. Bonds: Job, Has a crush, Adventurer. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Euphemia Warmwater, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp.


Social Check DCs


Hrathy Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a black scarf. She is portly but not overly obese. Her black hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She also has developed a complete distrust of the Adventurer profession.

History: The child of a Adventurer, who enjoyed hunting, Hrathy was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Flaws: Insomniac. Bonds: Enemies, Job, Nature, Adventurer. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Hrathy Stanley, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. Iolite (80 gp).


Social Check DCs


Mozikth Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop crest cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west his family was never financially stable. Through the years after Mozikth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mozikth's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he wants revenge against gnolls

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Mozikth Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Chrysoprase (70 gp).


Social Check DCs


Aura Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest and prefers yellow and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her beige fur is matted, messy, and big. Her amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Aura will drive conversation. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her mother. A freak accident while working with her Beggar mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Extrovert. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Aura Of Snakes, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp.


Social Check DCs

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