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NPC Generator

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Advanced [show]


Rose Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. She has styled her brown hair well, parting it to the right. Her gray eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rose fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she is greedy

Ideals: Artistic, Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Rose Cherrycheeks, Female Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 7 (-2)13 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4 Antitoxin.


Social Check DCs


Melissa Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear yellow pants and tee shirts. She has moderate length chestnut hair. She has amber eyes.

Personality: Melissa wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.

History: She got into the Junk Dealer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Junk Dealer like her mother before her.

Motivation: To be a Ploughman again; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Persistence. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Melissa Bohm, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Symma Daergel, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes and a tan hat with a pastel feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She feeds upon the attention of others.

History: She was born in the south. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels kind of lost in life; and doesn't want to be a mayor and was forced into it by her family

Ideals: Persistence. Flaws: Depressed, Racist. Bonds: Attractive, Immigrant, Family. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Symma Daergel, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 15 (+2)6 (-2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Tiger eye turquoise (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Blossom Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a white suit. She has a moderate pudge and is not very fit. Her broad hat is riddled with cuts and holes. Her amber eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a minor phobia of water and hates getting wet.

History: She was born in a small desert village. Blossom abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Blossom Leagallow, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp.


Social Check DCs


Beleth Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her brown hair is singed and shortened. This gold eyed northerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and she is greedy

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Beleth Ennui, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp. Blue quartz (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Agatha Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying silver hair a little too much giving a sharp silver color. She has several tiny amber earrings on each ear.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Agatha Iranapha, Female Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp. Freshwater pearl (15 gp). Moonstone (80 gp). Jet (130 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Sammal Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green cloak and cross-gartered brown stockings. His dark red hair is greasy and uncared for. His gold eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Fearful. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Sammal Harm, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Large well-done wool tapestry (200 gp). 2 Tanglefoot bags.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a yellow scarf, and he perpetually has his ceremonial dagger ready. His golden hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and many illithids want him driven away

Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Criminal record. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Hunter Bentley, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He has the majority of his body covered in plate, marred by chocolates. His red hair is drawn into a tight pony tail with a rose scrunchie. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Secretive, Disease. Bonds: Criminal record. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Odo Hadlee, Male Human Sorcerer 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp.


Social Check DCs

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