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NPC Generator

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Advanced [show]


Nicor Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'8" western man, he wears a simple black robe with blue stripes complete with hood. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicor took refuge in the old dungeon and found the beat up hammer and armor he uses now. He now owns his own business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his absent mother

Bonds: Family, Adventurer, Nature, Job, Criminal record. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Nicor Decorum, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)9 (-1) 10 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Golden yellow topaz (300 gp).


Social Check DCs


Cressel Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and to protect his home

Bonds: Attractive, Guardian, Religious. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Cressel Rise, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Helgret Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish golden hair is in a traditional bowl cut. She has hazel eyes and a brown hat with a green feather.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She believes the world needs to unite to get rid of gnolls once and for all.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Fighting, Athletic, Artistic. Bonds: Enemies, Military. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Helgret Bigtoe, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp.


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a red suit, green shirt, and blue tie. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ozyman was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. During his travels, Ozyman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ozyman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ozyman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Flaws: Selfish, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Ozyman Shadowquick, Male Halfling Sorcerer 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 13 (+1)7 (-2)
Skills History +2, Intimidation +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 120 gp.


Social Check DCs


Tagga Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She is physically well-built. She has styled her auburn hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She was granted martial powers by her dying brother.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Tagga Tattersall, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. Jade (40 gp).


Social Check DCs


Spear Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears pastel leather gloves, a pastel jacket, and tight pants. She has moderate length cinnamon fur. She wears large thick round spectacles.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of northern immigrants she idolized her father. While studying, she fell in love. They married and had a son. She now owns her own business.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Job, Immigrant, In love, Enemies. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Spear Peak, Female Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)7 (-2) 9 (-1)9 (-1)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp. Moss agate (12 gp). Carnelian (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Qualen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his auburn hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Qualen Munggen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Olrok Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Miller soon after.

Motivation: To be a Seamstress again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Optimist. Bonds: Nature, Job. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Olrok Everleigh, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Ombul Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His red hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Nature, Criminal record. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Ombul Hogcollar, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp.


Social Check DCs

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