Agatha Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She has wavy white hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She also hits on women, regardless of circumstances.
History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Expand her business.
Ideals: Fighting. Bonds: Job, Has a crush, Immigrant, Attractive. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Prosperine Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. Her black hair, when down, is lengthy. She has a dull look in her silver eyes.
Personality: Prosperine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Religious. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Giant, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Nija Verity, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her long chestnut hair is drawn into a two foot long braid. Her ears are large.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Mercenary profession.
History: She was born in the east, but her parents moved at a very young age to the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a Laborer soon after.
Motivation: Doesn't want to be a Laborer and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Carnelian (70 gp). Onyx (70 gp). Red-brown spinel (60 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
Halimath Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His blonde hair is slicked back into a classic pompadour. His half smiles and brown eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Aelar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a brown low-cut shirt, and a Stetson hat upon his head. His hair is brown and curly. He has brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Nature, Enemies. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Synthrin Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a green deerstalker hat and green clothes. She has red crest. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Beggar mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with her old friends
Ideals: Athletic, Passionate, Professionalism. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
Calcitro Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Halfling culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Racist, Depressed. Bonds: Rich, Mentor, Adventurer. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Deep green spinel (100 gp). Aquamarine (600 gp). Tiger eye turquoise (4 gp). 1 Everburning torch.
Bulzo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Ideals: Fighting. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Nella Home, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'7" and is wearing a perfectly clean shirt and pair of pants. Her left hand appears badly burned and disfigured. Her red hair is lengthy. She wears a mask on her face.
Personality: She can speak with the recently deceased. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born at the edge of vast mountains. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted druidic powers by her dying sister.
Motivation: Marry her sister to traveling adventurers.
Ideals: Gifted, Logical. Bonds: Attractive, Family, Nature. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Disguise kit. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
