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NPC Generator

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Advanced [show]


Seebo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in tan turtlenecks beneath a violet coat with yellow slacks. He is an epitome of beauty. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Seebo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Joker, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Seebo Oomtrowl, Male Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)8 (-1) 12 (+1)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Glim Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Architect. He wears his auburn hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: To protect his home; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Entrepeneur. Flaws: Insane, Fearful. Bonds: Criminal record, Guardian. Occupation: Architect

Voice: French accent

Attributes [hide]

Glim Glittergem, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Investigation +3, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Aline Shelly, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth she was tutored by a cruel and relentless mentor. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Insane. Bonds: Rich, Mentor. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Aline Shelly, Female Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Everburning torch. 3 Antitoxin. 7 Acid flasks.


Social Check DCs


Quelenna Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue top hat and blue clothes. She carries with her a set of clubs on her belt, each one with a jet on the hilt. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Sold as a small child to a wizard, Quelenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: A need for knowledge about a nearby landmark; and she wants to get laid

Ideals: Fighting. Flaws: Terse, PTSD. Bonds: Has a crush, Adventurer, Mentor. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Quelenna Teinithra, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Dayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his trident. His right hand appears badly burned and disfigured. He keeps his black hair in a pixie cut. His green eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical. Bonds: Mentor. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Dean Dayton, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 14 (+2)10 (+0) 9 (-1)7 (-2)
Skills Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. With wild auburn hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She got into the Navigator business at a young age. After coming to the age of reason, Nedda took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To be a Server again; and to settle down with her crush

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Has a crush, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Nedda Warmwater, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Kabbarg Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She has no hair. Her eyes are amber.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born on a small isolated farm. Kabbarg abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Terse. Bonds: Military, Nature, Adventurer. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Kabbarg Hadley, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)7 (-2) 8 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Yebe Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She usually wears her tan robe and has her falchion always slung over her shoulder. Her black hair is styled in orderly dreadlocks. Her blue eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Justice. Flaws: Depressed. Bonds: Immigrant, Military, Criminal record. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Yebe Lingenhall, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 8000 cp.


Social Check DCs


Margery Churchill, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a long, grey, dusty cloak. She is an epitome of beauty. She sports auburn long hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions; and she has passion for adventuring and risk

Ideals: Passionate. Bonds: Attractive, Adventurer, Military, Mentor, Religious. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Margery Churchill, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Banded mail.


Social Check DCs

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