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NPC Generator

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Advanced [show]


Sarah Blankley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her moppish golden hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Miller, but she got bored and became a Sculptor. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Slave. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Sarah Blankley, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)14 (+2) 16 (+3)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Tana Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is fair and her fingers are delicate and long. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.

Personality: She can speak with the recently deceased. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the south. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Tana Humplebumple, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp. Chalcedony (40 gp). Deep blue spinel (200 gp).


Social Check DCs


Avice Bradford, Female Human [Permalink]

Personal [hide]

Description: This southern woman has the majority of her body covered in plate. Her clothes are grease stained in places. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south her family was never financially stable. Avice was born on a far southern plains where she grew up under the tutelage of her father, an expert Dilettante. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Avice Bradford, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. 1 Disguise kit.


Social Check DCs


Tethren Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His chestnut hair is lengthy. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tethren was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Tethren was born on a far eastern desert where he grew up under the tutelage of his father, an expert Tanner. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Tethren Guilt, Male Tiefling Sorcerer 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 12000 cp. Onyx (30 gp). Carnelian (30 gp).


Social Check DCs


Kali Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a green shirt with thin black vertical stripes and white pants. She has styled her purple hair well, parting it to the left. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the west, but her parents moved at a very young age to the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, In love, Rich. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Kali Felicity, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 11 (+0)19 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Norman Home, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Norman Home, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Elizabeth Branson, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown and curly. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of gnolls once and for all.

History: She got into the Stableman business at a young age. A few years later when the east was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: To clean up the streets; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Optimist. Bonds: Enemies, Job, Immigrant, Guardian. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elizabeth Branson, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Malachite (6 gp). 1 Chain shirt.


Social Check DCs


Richard Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man has a large grey mantle and cape that has been intricately interwoven into his tan robe. His brown hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling brown eyes.

Personality: He dislikes all the random violence that takes place in the south. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Richard was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many gnolls want him driven away; and to prove his worth to the world

Ideals: Pacifist, Persistence. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Richard Everleigh, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Euphemia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and dresses like a well dressed Beggar does. She has wavy blonde hair. She has amber eyes and a red hat with a black feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She then took over the family business and is one of the better Beggar for hire.

Motivation: A strong sense of loyalty to Dwarven people; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Euphemia Underbough, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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