Mantus Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fletcher does. He has a moderate pudge and is not very fit. His chestnut hair is heavily combed to the left. His gold eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Fletcher soon after.
Motivation: He is content; and he is greedy
Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job, Rich. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp.
Stannor Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red tunic with tan highlights, and long white pants that bunch up around his shoes. His silver hair is still thick. His eyes are gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Stannor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Stannor grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: He wants to get laid; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Adventurer, Job, Has a crush. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Ella Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.
History: When she was but 6 years old her parents immigrated from the east. Her martial abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 50 gp.
Nelkin Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the north. Nelkin was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Doctor. He was granted divine powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 5 (-3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 30 pp. 1 Masterwork Common Melee.
Dabbledob Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair has been sun bleached extensively. He has gleaming, smiling green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.
History: When he was but 5 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the north, certain he would find work there.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Artistic. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1800 sp.
Tharivol Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair is singed and shortened. His eyes are brown and he is always smoking a pipe.
Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Poor. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 5 (-3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp.
Jasmine Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her sai ready. With wild brown hair. Her eyes are green and beady.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her father raised her in a mountain cabin. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Cloud Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. Her yellow eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: Born in the east to a Sculptor, Cloud learned a great deal about her father's area of expertise. In her 11th year, her parents were killed by a dire rats raid, leaving Cloud alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Sculptor for hire.
Motivation: Expand her business.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp.
Sorath Music, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, and she perpetually has her scimitar ready. Her hair is white and curly. She has a dull look in her white eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sorath lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Bonds: Family, Religious, Adventurer, Immigrant. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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