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NPC Generator

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Advanced [show]


Sweet On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat, and carries monstrous two handed axes. She wears her red fur down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Passionate. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Sweet On the Water, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Vanchu Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and violet robe with the hood down. She carries with her a set of glaives on her belt, each one with a amber on the hilt. Her auburn hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful slaver made her what she is. Her mother took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Vanchu and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Vanchu Clare, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 12 (+1)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Tourmaline (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bethrynna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is long and unkept. Her eyes are blue and catlike.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Bethrynna never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She wants revenge against goblins; and many goblins want her driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Mentor, In love. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Bethrynna Arnuanna, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 8 (-1)16 (+3)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp.


Social Check DCs


Golm Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Assassin father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Disease, Hedonist. Bonds: Poor. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Golm Colton, Male Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sekhmet Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her hair is blue and curly. She has a dull look in her black eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great joy in being the best Actor in town.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Bowyer again.

Ideals: Athletic, Fighting. Bonds: Job, Nature. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Sekhmet Moral, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 18 (+4)16 (+3)
Skills Athletics +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 10000 cp.


Social Check DCs


Raer Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man has a large tan mantle and cape that has been intricately interwoven into his green robe and is in decent physical shape. His auburn hair is lengthy. He has gleaming, smiling amber eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Raer grew up listening to his father's many stories. Raer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Artistic. Flaws: Forgetful, Greedy. Bonds: Adventurer, Has a crush. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Raer Mystralath, Male Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Banded agate (13 gp). Freshwater pearl (13 gp). Sard (70 gp).


Social Check DCs


Theobald Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of luck around his neck, and a rapier on his belt. His chestnut hair is singed and shortened. His fierce amber eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Guardian. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Theobald Garcia, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He tends to wear a large pastel jacket, and his gloved hand is found clutching a whip. His long orange fur is drawn into a two foot long braid. He is baby faced.

Personality: Calm and collected, he is a well trained Engraver. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. Shifting was born on a far northern mountains where he grew up under the tutelage of his father, an expert Engraver. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Secretive. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Shifting On the Water, Male Tabaxi Sorcerer 3
Medium (5'1") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Golden pearl (150 gp).


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His fur is red and curly. His green unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Glassblower in town.

History: Dynamic was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Dynamic was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Dynamic In Woods, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp.


Social Check DCs

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