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NPC Generator

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Advanced [show]


Katherine Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, brown, dusty cloak. She has wavy black hair. Her hazel eyes are passionate and lively.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a xeno-phobe, disliking non-Humans.

History: The child of northern immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she'd like to take her coworkers down a peg

Flaws: Racist. Bonds: Immigrant, Attractive, Rich, Job. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Katherine Cholmondeley, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Jet (90 gp). 1 Silk rope.


Social Check DCs


Trail Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She wears her brown fur down. Her hazel eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Trail was born the youngest of three triplets. A gifted student she started as a Roofer, but she got bored and became a Detective. She used her abilities to trick people and travel the world for free.

Motivation: She feels kind of lost in life; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Mundane, Depressed. Bonds: Criminal record, Family, Job. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Trail Of Spirit, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 230 gp.


Social Check DCs


Azza Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in an above average manner. She wears a small hat to cover her moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Azza Conviction, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp. 1 Hourglass.


Social Check DCs


Sethrekar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his rusty crest in a flapper bob. He has a tattooed face.

Personality: Eccentric and domineering, Sethrekar will drive conversation. Flattery will make him almost putty in your hands.

History: Sethrekar was raised in a hard working conservative environment. A gifted student he started as a Locksmith, but he got bored and became a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Sethrekar Jerynomonis, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp. Large well-done wool tapestry (200 gp). 4 Holy water.


Social Check DCs


Dayereth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves painting and to teach people painting more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Dayereth studied abroad. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted. Bonds: Attractive, Religious, Immigrant. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Dayereth Dalanthan, Male Elf Sorcerer 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Religion +3
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Banded mail.


Social Check DCs


Gale Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of quarterstaffs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown fur is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gale hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Fighting, Artistic, Professionalism. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Gale Of Dragons, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 7 (-2)18 (+4)
Skills Persuasion +6, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 cp.


Social Check DCs


Morg Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears white trousers with tan and black striped suspenders. He wears various colorful collared shirts. His silver hair is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Morg was born in the south. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's in love; and wants to work out more often

Ideals: Athletic, Joker, Persistence. Flaws: Shy. Bonds: Immigrant. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Morg Huckabee, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Sarah Clapham, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of longbows on her belt, each one with a amber on the hilt. She wears a feathered hat to cover her moderate length blonde hair. Her green unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She feeds upon the attention of others.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Job, Attractive. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Sarah Clapham, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Moonstone (40 gp).


Social Check DCs


Salasar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Salasar grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Wants a kiss; and he has a crush on the local fortune-teller

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Salasar Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Carnelian (60 gp).


Social Check DCs

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