Sweet Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His lavender fur is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sweet was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp. 1 Masterwork Uncommon Weapon.
Raymond Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Spice Merchant, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Gnomish people; and meet up once more with his childhood friend
Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Obsidian (5 gp).
Vonbin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His hair is golden and very short. His eyes are brown and he is always smoking a pipe.
Personality: Vonbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Vonbin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small plains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his spouse's relatives view him with great suspicion
Ideals: Extrovert. Bonds: Attractive, Poor, Family, Nature, Criminal record. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Moonstone (80 gp). Aquamarine (800 gp).
Kite Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has no fur. He has a dull look in his amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has worked as a Glassblower like his father before him.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp.
Tim Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has black hair. His blue unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Bloodstone (50 gp). Black pearl (900 gp).
Ethereal Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has done her best to style her white fur to look like a famous performer. Her amber eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a necromancer, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Mentor. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 180 gp.
Nybarg Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: He was raised in a forest tribe. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to halfling people
Ideals: Fighting, Philantrophist, Persistence. Flaws: Insane, Racist. Bonds: Nature. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Ahrim Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green pants and tee shirts. His long purple hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a mountains tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Body Guard job and began his own company from there.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Ideals: Logical. Bonds: Job, Nature, Family, Adventurer. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Ermina Ramsey, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean grey cloak covering her clean studded leather. Her golden hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: The child of northern immigrants she idolized her mother. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the north, certain she would find work there.
Motivation: Meet up once more with her childhood friend.
Flaws: Antagonistic, Selfish, PTSD. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
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