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NPC Generator

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Guy Acton, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He is portly but not overly obese. His silver hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable, Logical. Bonds: Attractive, Slave, Immigrant. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Acton, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Mardnab was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mardnab took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She then took over the family business and is one of the better Sage for hire.

Motivation: She is wracked by social anxiety; and to be a masseuse again

Ideals: Opinionated. Flaws: Shy, Fearful. Bonds: Attractive, Job, Nature. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Mardnab Lingenhall, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)6 (-2) 9 (-1)14 (+2)
Skills Arcana +0, Nature +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Reynard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. He wears a small hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Disease, Shy. Bonds: Adventurer, Slave, Military. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Reynard Wilberforce, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Malachite (15 gp).


Social Check DCs


Malquis Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is physically well-built. Her white hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has always had a great fascination with Tabaxi culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Malquis hails from a village terrorized by brigands. As a young adult she joined a group advocating for an improvement in Elven conditions. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A deep hatred of brigands; and to reunite with her old friends

Ideals: Joker. Flaws: Racist. Bonds: Enemies, In love, Adventurer. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Malquis Amakiir, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 11 (+0)17 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Blossom Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Server. She carries with her a set of spears on her belt, each one with a amethyst on the hilt. She wears a broad hat to cover her moderate length red hair. She wears an eyepatch.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a plains tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She has drifted from career to career and currently works as a Server.

Motivation: To be a Crown-heir again; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Server

Voice: Slurs words

Attributes [hide]

Blossom Fastfoot, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp. 1 Disguise kit.


Social Check DCs


Silent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple brown robe with pastel stripes complete with hood. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to work out more often

Flaws: Ugly, Selfish, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Silent Candle, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 17 (+3)9 (-1) 15 (+2)14 (+2)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Erky Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His brown hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Seamstress business at a young age. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Guardian, Job. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Erky Fapplestamp, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Adrie Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her greataxe. Her chestnut hair is well kept. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She enjoys reading and quiet.

History: Born to a pair of adventurers, Adrie grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Adrie Teinithra, Female Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp.


Social Check DCs


Zepar Glory, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He keeps his white hair in a pixie cut. His eyes are a pleasant silver.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Ruler, his mother struggled to pay the bills. A freak accident while working with his Ruler mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Zepar Glory, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs

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