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NPC Generator

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Advanced [show]


Edge Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is wearing a long, pastel cloak. She wears a broad hat to cover her moderate length black fur. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She invites people to come help in her community garden.

History: She was born at the edge of vast plains. Edge liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Philantrophist. Flaws: Hedonist, Ugly. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Edge Of Claws, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 20 pp.


Social Check DCs


Phelaia Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. She keeps her long blue hair kept up in a rat tail. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. She is a very good compulsive liar and kleptomaniac.

History: The child of a Painter, who enjoyed hunting, Phelaia was taken on many hunting expeditions. She moved out south to avoid the crime she committed. She used her abilities to travel the world and help people.

Motivation: She doesn't get along with people that don't share her tastes; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated, Philantrophist, Impeccable. Bonds: Criminal record, Nature. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Phelaia Benevolence, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Xanaphia Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and prefers to wear flannel. Her skin is also unnaturally pale. Her tied-back hair is black. This amber eyed southerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Xanaphia took refuge in the large cave and found the beat up whip and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record, Nature. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Xanaphia Berevan, Female Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Andram Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of western immigrants he idolized his father. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Enemies, Immigrant, Adventurer. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Andram Remorse, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Mardnab Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear tan tank tops with brown skirt. She sports a flattop hair cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.

History: Mardnab was born in the north. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's in love; and she feels that her past leaves her morally obligated to help

Ideals: Passionate, Logical, Persistence. Flaws: Ugly, Addict. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Mardnab Gimlen, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 16 (+3)9 (-1) 17 (+3)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Cloak Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. Her orange fur is lengthy. She has copper eyes and a pastel hat with a grey feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the large cave and found the beat up spear and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Shy. Bonds: Attractive, Military, Rich, Nature. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Cloak Plume, Female Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Maynild Garrick, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern woman wears a brown armored body suit, with a simple white line shooting up and back down. Her hair is always cut to a buzz. She has several tiny topaz earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Rich. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Maynild Garrick, Female Human Sorcerer 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Naill Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue costume with the symbols of magic on his torso. His auburn hair is long and unkept. His brown eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Criminal record, Job. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Naill Ostoroth, Male Elf Sorcerer 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Sumnes Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a lot of dark rich colors, with gold accents. She is tall, broad shouldered and powerfully built. Her hair is silver, silky, and of moderate length. This blue eyed easterner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Sumnes grew up listening to her mother's many stories. Sumnes abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Gifted, Fighting. Bonds: Attractive, Nature, Adventurer. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Sumnes Casilltenirra, Female Elf Sorcerer 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs

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