Nimble Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she very much looks the part of a Banker. She has wavy orange fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the east, but her parents moved at a very young age to the north. Cursed with a spirit at a very young age, Nimble has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern
Flaws: Disease. Bonds: Job, Religious, Family, Immigrant. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Black pearl (300 gp). 1 Alchemist’s fire. 1 Alchemist’s fire. 1 Alchemist’s fire.
Havilar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of her god around her neck, and a mace on her belt. She wears a small hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.
History: The child of a Spy, who enjoyed hunting, Havilar was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Havilar took refuge in the old dungeon and found the beat up mace and armor she uses now. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (40 gp).
Shamash Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of his god on his torso. His gold crest is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his gold eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Shamash is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shamash took refuge in the old dungeon and found the beat up axe and armor he uses now. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and to unite with his sister
Ideals: Philantrophist, Artistic. Bonds: Family, Nature, Rich. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nora Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy brown pantaloons and a red scarf, and is pretty ugly. Her long blonde hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. She misses her home and complains about the freezing weather, even in summer.
History: The child of a Mayor, who enjoyed hunting, Nora was taken on many hunting expeditions. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant, Nature. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2400 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Rûg Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely white suit with grey socks and a vest with buckled shoes. His black hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Rûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Guardian. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Grumbar Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'11". He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze, and his gloved hand is found clutching a halberd. His black hair has been sun bleached extensively. This hazel eyed easterner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Disciplined, Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. Red-brown spinel (140 gp). 4 Tanglefoot bags.
Travok Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey deerstalker hat and grey clothes. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Slave Trader, but he got bored and became a Spy. Now he works as a poetry tutor during his time off.
Motivation: To share knowledge with the world; and revenge
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Shanairla Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her hair is long and black with streaks of golden, and is pulled back with small blue clips. Her eyes are a pleasant gray.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Ruler profession.
History: She was born in a small plains village. She helped her mother out around the business and became quite the natural. She struck the Fisher job and began her own company from there.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ralf Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. His golden hair is braided into rings. This amber eyed southerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Ralf was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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