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NPC Generator

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Advanced [show]


Pennie Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large white mantle and cape that has been intricately interwoven into her green robe. With wild brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Pennie was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Religious. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pennie Deephollow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Adelaide Cornish, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is chestnut and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Abrasive and pushy, she has a hard time making friends. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out west to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Adelaide Cornish, Female Human Sorcerer 2
Medium (4'7") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Ortegar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man sports white clothing, slightly heavier than average wear and is in decent physical shape. His hair is long and auburn with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Ortegar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and he wants to get laid

Flaws: Impulsive, Ugly, Disease. Bonds: Has a crush, Family. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Ortegar Sunmeadow, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2 Thunderstones.


Social Check DCs


Dalaba Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, blue, dusty cloak. With wild white hair. Her gray eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Dalaba was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Logical. Flaws: Addict. Bonds: In love, Job. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Dalaba Horcusporcus, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)8 (-1) 8 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. Jade (90 gp). Moss agate (16 gp).


Social Check DCs


Aelar Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Aelar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. His father was a soldier and died while he was still young. Aelar was left his father's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Military, Poor. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aelar Radcliffe, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp. Azurite (14 gp). 1 Banded mail.


Social Check DCs


Drenna Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries a battered shield and tarnished lance as well. Her silver hair is well kept. She has gleaming, smiling violet eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Cynical. Bonds: In love, Slave. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Drenna Blakeley, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 8 (-1)12 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Thorpe Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. In his 18th year, his parents were killed by a gnolls raid, leaving Thorpe alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thorpe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Thorpe Goodbarrel, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theriatis Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly red, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theriatis took refuge in the old dungeon and found the beat up flail and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Nature. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theriatis Arnuanna, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. Pink pearl (120 gp). 4 Antitoxin.


Social Check DCs


Koeth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue coat over a tan low-cut shirt, and a deerstalker hat upon his head. He has a very tight haircut. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Koeth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Flaws: Ugly, Depressed. Bonds: Enemies, Poor, Job. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Koeth Withrethin, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs

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