Beloril Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his green eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across
History: He got into the Roofer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Black pearl (300 gp).
Vepar Victory, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. She has black hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Cursed with lycanthropy at a very young age, Vepar has worked very hard to control her curse. She has never given up on her writing dream.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. Red garnet (90 gp).
Sapply Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Barrister. His hair is brown and curly. His amber eyes peer out from beneath his small tan hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Flaws: Depressed, Antagonistic, Insomniac. Bonds: Mentor, Rich, Adventurer. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (60 gp). 3 Acid flasks.
Harriet Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a red and white handkerchief worn on her right side. Her white hair is thinning but still full. Her gray eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Harriet lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: An old rival family wants her found; and sabotage a competitor
Ideals: Joker. Flaws: Hedonist. Bonds: Family, Has a crush, Job. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp. 4 Acid flasks.
Meena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This western woman wears an entirely blue suit with tan socks and a vest with buckled shoes. Her clothes are grease stained in places. She sports red long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Meena was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying sister.
Motivation: She wants to get laid; and marry her sister to traveling adventurers
Ideals: Persistence, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Jebeddo Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He works hard and plays hard.
History: He is a Metallic Dragon in disguise. Jebeddo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and he's looking for his big break
Ideals: Justice. Flaws: Insomniac, Hedonist. Bonds: Attractive, Adventurer. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Antitoxin.
Nagrette Royal, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a white collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. She has wavy white hair. She has gray eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Mentor, Job. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Enialis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Sailor uniform. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Rich, Religious. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. Jet (80 gp). 2 Acid flasks.
Trym Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. She wears a broad hat to cover her moderate length golden hair. She has several tiny ruby earrings on each ear.
Personality: This woman loves singing and to teach people singing more than just about anything. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trym was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found.
Ideals: Artistic. Bonds: Rich, Family, Mentor. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Obsidian (15 gp).
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