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NPC Generator

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Advanced [show]


Hecat Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of ceremonial daggers on her belt, each one with a amethyst on the hilt. Her white hair is slicked back into a classic pompadour. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a desert tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Hecat Guile, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1500 sp.


Social Check DCs


Anverth Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His long white hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.

History: He was born on a small isolated farm. Anverth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Anverth Miggledy, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (80 gp).


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His red hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Crampernap studied abroad. He was an athlete and attended two major summer competitions. He never won. He struck the Layabout job and began his own company from there.

Motivation: Elven compassion; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Racist, Forgetful. Bonds: Attractive. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Crampernap Tarkelby, Male Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)11 (+0) 5 (-3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Bundrigo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Shipwright uniform. His white hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and elven compassion

Ideals: Justice, Entrepeneur. Flaws: Mundane, Racist. Bonds: Job. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Bundrigo Warmwater, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. Golden yellow topaz (200 gp).


Social Check DCs


Syllin Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, blue cloak. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. Syllin is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to travel the world and help people.

Motivation: She's in love; and to settle down with her crush

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Family, Religious, Has a crush. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Syllin Galanodel, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Astaro Speed, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'4" northern woman, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her half smiles and gold eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Astaro took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Impeccable, Gifted. Flaws: Forgetful, Mundane. Bonds: Attractive. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Astaro Speed, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp.


Social Check DCs


Zepar Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Shipwright. He keeps his silver hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Rich, Has a crush. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Zepar Scorn, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Bryseis Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She carries a battered sai and tarnished monstrous two handed axe as well. Her long blue hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: She was born on a small isolated farm. Bryseis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Bryseis Weary, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 11 (+0)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 230 gp. 1 Masterwork manacles.


Social Check DCs


Spear Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear brown clothing when she does not wear armor. She is muscular with a powerful set of arms. She keeps her black fur in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Spear took refuge in the old dungeon and found the beat up sickle and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is content; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Attractive, Nature, Religious. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Spear Grass, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 5 Acid flasks.


Social Check DCs

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